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1. Mission interfeering players - in Missions & Complexes [original thread]
I actually like the idea of some deadspace missions requiring a key. It would not require any change in mechanics, fits the backstory completely and would add an interesting element. Of course how did you get a key to the pirate/cultist/mad scien...
- by Maximus Sentius - at 2009.12.31 00:56:00
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2. Second Server with a Difference - in Player Features and Ideas Discussion [original thread]
Eve is a sandbox with the basic design of having everyone share the same world, so this idea sounds completely contrary but I do have a few qualifications. I am suggesting a new server with everything except player data copied from the current se...
- by Maximus Sentius - at 2009.12.22 01:23:00
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3. more versatile modules - in Player Features and Ideas Discussion [original thread]
Originally by: Kobushi only if I can get missile launcher that can fire insta damage rail ammo I don't see why you would want that. As they would be expensive frigate size modules mounted on a cruiser or battle ship, I would think they...
- by Maximus Sentius - at 2009.02.22 06:27:00
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4. Ferox is useless, so decided to have a crack at it... - in Player Features and Ideas Discussion [original thread]
Double the cargo hold, it is the smallest of all battle cruisers at 345. I think all the battle cruisers could use some more cargo. I have to waste too much time docking to unload.
- by Maximus Sentius - at 2009.02.21 03:48:00
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5. more versatile modules - in Player Features and Ideas Discussion [original thread]
Salvagers and miner IIs are frigate sized modules, but they take up just as many slots in a battle ship. Why not have a module that that can switch between the two jobs but has a higher fitting cost? That would allow someone to be ready for eithe...
- by Maximus Sentius - at 2009.02.21 03:40:00
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6. [casual player] making money. - in EVE General Discussion [original thread]
Research. The datacores accumulate when you are not playing. The more casual your game play, the more efficiently you make money.
- by Maximus Sentius - at 2009.02.07 00:05:00
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7. Casual Player Perspective - in Player Features and Ideas Discussion [original thread]
I am only able a few hours a week and in many ways Eve is simply the best online game I have found for someone with such limited time. I do have some suggestions to keep it that way and possibly make it better. My first suggestion is asked for ov...
- by Maximus Sentius - at 2009.02.06 23:40:00
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8. 0.0 space = free pass to attack/gank others? - in EVE New Citizens Q&A [original thread]
Originally by: Joe Starbreaker I often suspect that such characters are either scammers or alts of experienced players. On some occasions, this has proven wrong. Some of them genuinely believe they are in a corporation, and all those I...
- by Maximus Sentius - at 2009.02.06 23:18:00
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9. Ore in missions? - in Missions & Complexes [original thread]
I found an arkonor roid once in a high-sec combat mission.
- by Maximus Sentius - at 2009.01.24 04:11:00
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10. Salvaging - in Player Features and Ideas Discussion [original thread]
If I blow up a structure in a mission, it would be nice to be able to salvage it, even if it is just some scrap metal.
- by Maximus Sentius - at 2009.01.02 02:03:00
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11. Guns - ship size should matter - change slots to weapon banks/arrays - in Player Features and Ideas Discussion [original thread]
For balance, revers it as well. Allow frigates to mount buy sets of modules to reduce the fitting and power use of medium or large weapons, but the module that gives you this bonus takes up a high slot. Then you could have a cheap frigate with a s...
- by Maximus Sentius - at 2007.10.28 06:33:00
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12. Tactical Environments - in Player Features and Ideas Discussion [original thread]
A newbie faction warfare zone. We have deadspace gates that only accept Frigates, and gates that require keys. Set up special agents at the starting schools with keys to frigate only gates and set the agents to only give keys to characters under ...
- by Maximus Sentius - at 2007.10.28 06:06:00
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